Toram Stat Calculator
(Ver. 4.1)

Formula used on this calculator is based on the explanation at [Toram Wiki's Status page] and my personal findings.
Many thanks to TheXIIIthGuy, Mayam, Ainred, and all other friends who helped with various detailed info.
Some formula may be incorrect or missing, in such case, please kindly report via pm to our Facebook Page [here].

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Character Properties(5 stat points used)


Level

STR

INT

VIT

AGI

DEX

AD HERE

Equipments


Main Weapon

Item

ATK

Stability

%

1# Crysta

2# Crysta

Armor

Item

DEF

1# Crysta

2# Crysta

Sub Weapon

Item

ATK

Stability

%

Additional

DEF

1# Crysta

2# Crysta

Special

DEF

1# Crysta

2# Crysta

Main Weapon:

--- none ---

Sub Weapon:

--- none ---

Armor:

--- none ---

Additional:

--- none ---

Special:

--- none ---

Avatar Stat


Food & Potion Stat


Passive Skill(s)


AD HERE

Status


Offensive (Physical)

ATK

0

ATK (when critical)

0

Sub-weapon ATK

0

ASPD

0

Physical Pierce

0

HIT

0

Critical Rate

0

Critical Damage

0

Unsheathe Attack

100 %

Unsheathe Attack

+0

Additional Melee

0

Offensive (Magic)

MATK

0

Magic Pierce

0

CSPD

0

Additional Magic

0

Offensive (General)

Short Range Damage

0

Long Range Damage

0

Stability

0

Anticipate

0 %

Guard Break

100 %

Defensive

MaxHP

0

MaxMP

0

AMPR

0

DEF

0

MDEF

0

FLEE

0

Guard Rate

0

Guard Power

0

Evasion Rate

0

Physical Resistance

0

Magic Resistance

0

Refine Reduction

0

Ailment Resistance

0

Aggro

0

Barrier Cooldown

0 %

Physical Barrier

0

Magic Barrier

0

Fractional Barrier

0 %

Reflect

0 %

Element

Weapon element

Neutral

Power Resistance
Neutral 100 % 0%
Fire 100 % 0 %
Water 100 % 0 %
Wind 100 % 0 %
Earth 100 % 0 %
Light 100 % 0 %
Dark 100 % 0 %

Flinch Unavailable

?

Tumble Unavailable

?

Stun Unavailable

?

Damage Calculation (Alpha)
(Ver. 1.0)

Monster's Stat *default value is Don Yeti


Level

Physical Resistance

DEF

Element

Distance

Skill


Constant

Multiplier

Long Range skill effect

%

Auto Attack


Min Max Average
Normal
Critical

Physical Skill


Min Max Average
Normal
Critical